Rouages: Revealing the mechanisms of digital musical instruments to the audience, New Interfaces for Musical Expression, p.6, 2013. ,
URL : https://hal.archives-ouvertes.fr/hal-00807049
Scenography of immersive virtual musical instruments, 2014 IEEE VR Workshop: Sonic Interaction in Virtual Environments (SIVE), pp.2014-2033, 2014. ,
DOI : 10.1109/SIVE.2014.7006285
URL : https://hal.archives-ouvertes.fr/hal-01222454
Thinking more dynamically about using sound to enhance learning from instructional technologies The Oxford Handbook of Interactive Audio, 2014. ,
Spaces speak, are you listening?: experiencing aural architecture, 2009. ,
Travel in immersive virtual environments: an evaluation of viewpoint motion control techniques, Proceedings of IEEE 1997 Annual International Symposium on Virtual Reality, pp.45-52, 1997. ,
DOI : 10.1109/VRAIS.1997.583043
Beyond virtual museums: Experiencing immersive virtual reality in real museums, Journal of Cultural Heritage, vol.11, issue.4, pp.452-458, 2010. ,
DOI : 10.1016/j.culher.2010.04.001
BDB-MUS: a project for the preservation of Brazilian musical heritage, ISMIR, pp.337-339, 2006. ,
Playing With The Past. HCI series, 2011. ,
DOI : 10.1007/978-1-84996-501-9
The cultural and pedagogical issues of new media and the humanities, Annual Report of Culture and Technology Innovative Development, pp.978-985, 2015. ,
Audiovisual methods in teaching, 1969. ,
Cembalo (Klavier) = The art of fugue ; cembalo (Piano) BWV 1080, 2012. ,
Design and evaluation of a Serious Game for immersive cultural training, 2010 16th International Conference on Virtual Systems and Multimedia, pp.253-260, 2010. ,
DOI : 10.1109/VSMM.2010.5665978
Design and evaluation of Binaural auditory rendering for CAVEs, 2014 IEEE Virtual Reality (VR), pp.2014-73, 2014. ,
DOI : 10.1109/VR.2014.6802057
A Mobile Music Museum Experience for Children, Proceedings of the International Conference on New Interfaces for Musical Expression, pp.36-37, 2015. ,
A Virtual Reality Platform for Musical Creation: GENESIS-RT, International Symposium on Computer Music Modeling and Retrieval, pp.346-371, 2013. ,
DOI : 10.1007/978-3-319-12976-1_22
URL : https://hal.archives-ouvertes.fr/hal-01195818
The UBS Virtual Maestro: an Interactive Conducting System, NIME, pp.250-255, 2009. ,
The Sound of Being There: Presence and Interactive Audio in Immersive Virtual Reality, The Oxford Handbook of Interactive Audio, 2014. ,
Virtual reality and education: where imagination and experience meet, VR in the Schools, vol.1, issue.2, 1995. ,
Real-Time recreated ceremonies in VR restituted cultural heritage sites, CIPA XIXth International Symposium, 2003. ,
Some Perspectives on Performed Sound and Music in Virtual Environments, Presence: Teleoperators and Virtual Environments, vol.5, issue.17, 1997. ,
DOI : 10.2307/3679940
Counterpoint in composition, 1989. ,
Virtual Reality Musical Instruments: State of the Art, Design Principles, and Future Directions, Computer Music Journal, vol.54, issue.10, pp.22-40, 2016. ,
DOI : 10.1162/014892602320582945
Sonic interaction with a virtual orchestra of factory machinery, 2014 IEEE VR Workshop: Sonic Interaction in Virtual Environments (SIVE), pp.2014-2021, 2014. ,
DOI : 10.1109/SIVE.2014.7006283
URL : https://hal.archives-ouvertes.fr/hal-01018816
Exploring the relationship between presence and enjoyment in a virtual museum, International Journal of Human-Computer Studies, vol.68, issue.5, pp.68-243, 2010. ,
DOI : 10.1016/j.ijhcs.2009.11.002
An Immersive Musical Instrument Prototype, IEEE Computer Graphics and Applications, vol.27, issue.4, pp.14-18, 2007. ,
DOI : 10.1109/MCG.2007.76